Meanwhile, He-Man is nearly finished building his home when Man At Arms, who had been spying on the villains at Grayskull, arrives riding the Battle Chariot. Together, Beastman and Skeletor search the castle, finding a map drawn in blood showing the way to Skeletor's prize. The skull-headed demon announces to the Spirit that he was thrown into Eternia by a dimensional "hole" created during the Great Wars, and with the complete Power Sword he will summon his race to join him in conquering the planet. He has come to the castle to find the other half, for he believes that the united Power Sword will rekindle the magic fires of the ancients. Defiant, Skeletor forces open the Jaw-Bridge with his weapon-one half of the mystic Power Sword. The villains take her to Castle Grayskull, where the Spirit of the Castle warns them not to enter. Though she possesses "the spirits of many ancestral champions," she is overwhelmed once Skeletor dispatches with her unicorn with a blast from his energy-blade. Resolved to make the woman his bride, Skeletor and his lackey ambush Tee-La. Accepting these gifts, He-Man travels to a valley miles away from Grayskull, and uses his bare fists to carve a new home from the rock face.Įlsewhere, Skeletor and Beastman stalk the warrior-goddess Tee-La and her unicorn steed. The Sorceress says these treasures will add to He-Man's strength, and cautions him to use them wisely in defense of Castle Grayskull. Believing He-Man to be that hero, she leads him to ancient ruins where she reveals weapons, armor, and a Battle Ram that were all created by Eternian scientists centuries before the Great Wars. Once the monster is driven away, the Sorceress explains that she has been trusted with ancient treasures until the arrival of a legendary hero. Armed with no more than a pelt for a loincloth and his freakish strength, He-Man rushes to defend the glowing, green-skinned woman, only to discover that she is a sorceress. After he has journeyed far from his homeland, he discovers a woman being attacked by a shaggy monster. He explains to his tribe that evil forces seek to control Castle Grayskull, and that he must stop them to achieve lasting peace. On the planet Eternia, He-Man, the greatest warrior of a tribe of jungle-dwelling savages, leaves his people to begin a great mission. The mysterious nature of Castle Grayskull and the Great Wars are a direct result of the space constraints of the assignment-by making these topics enigmatic, Glut could avoid explaining them in detail. From here Glut created the realm of Eternia and developed the basic conflict between the good and evil toys. Glut was provided with little more than the Polaroid photos of the prototype toys and the names of some (but not all) of the characters. Glut, he was approached by Western Publishing to write this and three other booklets that would define the characters and setting of the toy line.
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